Substitutional Reality
We have developed a novel experimental platform, referred to as a substitutional reality (SR) system, for studying the conviction of the perception of live reality and related metacognitive functions. The SR system was designed to manipulate people's reality by allowing them to experience live scene
EyeHacker
https://www.youtube.com/watch?v=mBtvPTT5haI In this study, we introduce EyeHacker, which is an immersive virtual reality (VR) system that spatiotemporally mixes the live and recorded/edited scenes based on the measurement of the users' gaze. This system updates the transition risk in real time by ut
EMS motion induction
When human movement is assisted or controlled with a muscle actuator, such as electrical muscle stimulation, a critical issue is the integration of such induced movement with the person’s motion intention and how this movement then affects their motor control. Towards achieving optimal integration a
freeSlow: body skill transfer with reality modulation
Physical skills such as ball juggling are difficult to learn step by step because those require fast control of multiple objects simultaneously. For the step-by-step learning, we developed a system that controls the ball speed (e.g., slow motion) while reproducing realistic throws and catches, combi
SkillSapuri: Recommendar system of verbal instructions for body skills
One of the methods to acquire motor skills is to receive verbal instructions from askilled person. While they have been used in various situations, they are based on the subjective judgment of a skilled person who observes the movement of a novice. Therefore, it has not been clearly expressed how th
MagniFinger
By adulthood, our fingers have developed a high level of dexterity: sensory and motor skills that developers have only just started to make use of in modern interfaces. Previous research has unveiled the possibilities of enhancing touch modalities by introducing visual feedback of the magnified touc
Internal Measurement
We developed Substitutional Reality (SR) System, an immersive human interface in which users experience 1) real-time events happening in their surrounding environment and 2) pre-recorded ones in indistinguishable manner. Here we discuss the relationship between the SR system and Internal Measurement
other topics
perception and machine learning philosophy of science thermal sensation computational model of hallucination mental status identification with human behaivior vection perception human-machine mutual interaction